After almost 4 years of inactivity, I decided to go back to game development and to start to work on a new video game. In this post I will explain why I want to do it and what I am going to work on.
How all this started
Recently I posted a poll on social media asking people to help me decide on what game I should work on. I gave voters 3 options:
- Design and build castles to defend your reign from invaders
- Colonize and terraform Mars, fight for land and resources
- Explore the universe and trade new materials among planets
The response has been amazing, especially on Linkedin where I got over 200 votes and tens of comments. I chose to keep the options short and vague to let people focus on concepts and settings rather than on a specific gameplay.
The results show that people like the 3 ideas almost equally, which basically means that the decision is completely in my hands.
That could also mean that no matter what game I pick, it’s going to have a lot of potential (hopefully).
My decision is…
I have been thinking about this for long and in the end I decided I am not going to make any of those 3 games.
I know it might sounds illogical and maybe some people who voted will not like it, but I have my reasons.
The main one is that I see a lot of potential in all these projects and I would love to work on any of them. Because of that I don’t want to risk to waste any of them starting a development that might never finish. I have not been working on games for years and I will be doing this in my spare time, so failure is a concrete possibility here.
I am not going to work on any of those 3 games, but that doesn’t mean I am not going to work on any game.
I want to go back to game development, but I also need to verify if I can be productive working in my spare time (without burning out) and I want to learn new things. Combining all that, I decided that for now I am going to work on a simpler, smaller game to see how things go. Then eventually I will move to one of those 3 projects.
A new video game
I have already started to work on this new game, that I am calling “Iso RTS” for now.
It’s going to be a simple real time strategy game that people can play against an AI or other players online
I want to try to keep the development as open and social as possible. In particular: