I’ve been working on a new (coding) project for the last few weeks and, even if it’s still in a very early stage, I decided to announce it on my blog. Ladies and gentlemen let me introduce you: Shade.
Tag Archive: SDL
In this post I’m going to show you how to build SDL2 as a static library on Linux using a building tool called SCons. The static library will be used to create a basic program which opens a window, nothing fancy, but…
SDL 2 doesn’t come with a proper project template for Xcode, so if you’re developing on a Mac for OS X or iOS you need to create one from scratch or you have to reuse an example project provided with…
Today I created the first Google+ community dedicate to SDL (Simple Directmedia Layer), a multi-platform library widely used in many games and multimedia applications.