Shade: status update 2 Davide Coppola May 30, 2014 2 Comments Second month of development and second status update on Shade, Shade Android, bug, bugs, debug, error, framework, gamedev, library, Linux, programming, progress, project, Shade, status, test, update
Building SDL 2 with SCons on Linux Davide Coppola March 13, 2014 0 Comments In this post I’m going to show you how to build SDL2 as a static library Gamedev, Libraries buidling tool, build, code, debug, library, Linux, project, python, release, SCons, script, SDL, SDL2